Europe Games Market Research | Gaming Industry Analysis


Posted March 13, 2018 by Steveblade

According to Goldstein Research, Europe games market is expected to reach USD34.9 billion by the end of 2024, growing at a CAGR of 5.0% over the forecast period, 2016-2024.

 
According to Goldstein Research, Europe games market is expected to reach USD34.9 billion by the end of 2024, growing at a CAGR of 5.0% over the forecast period, 2016-2024. The growing number of smart phone sales and internet penetration across the region is driving growth of the market by adding new gamer with the sales of a smartphone. Europe Games market segmentation has been done on the basis of component type, gaming platform type, game genre and distribution channel. PC and TV gaming consoles dominates the market share in 2016, having 65% share. Mobile gaming is growing at fastest rate and is expected to grow at a CAGR of 9.6% over the forecast period. Europe Games market is witnessing a trend of virtual reality games that has gained highest attraction over the past two years. Germany accounted for largest games market share and the U.K. is considered to be the opportunistic market in future. Thus Europe is attractive investment region in the growth of games market specially in Germany, France, the U.K.
Market Segmentation
On the basis of our in-depth analysis, EuropeGames Market can be segmented as follows:
• By Component Type
o Hardware
o Gaming Consoles
o Gaming Peripherals
o Software
o Cloud Services
o Gaming Software
• By Gaming Platform Type
o PC
o T.V Gaming Consoles
o Mobile
o Classic Games
o Casual Web Games
• By Game Genre
o MMO (Massively Multiplayer Online)
o Strategy
o RPG (Role Playing Games)
o Action/Adventure
o Sports
o Other (Educational etc.)
• By Distribution Channel
o Online Distribution Channel
o Offline Distribution Channel

“Europe Games MarketOutlook 2024”contains detailed overview of the Europe Games market.On the basis of our in-depth analysis, market can be segmented in terms of market segmentation by component type, gaming platform type, game genre and distribution channel.
Further, for the in-depth analysis, Europe Games Market Report encompasses the industry growth drivers, market challenges, risk analysis, market attractiveness, BPS (Base Point Scale) analysis, Porter’s five force model and SWOT analysis. This market report also includes competitive outlook of some of the major players profiling of companies such asActivision Blizzard, Electronic Arts, Microsoft, Sony, Tencent Holdings, Ubisoft, Nintendo, Mojang, Apple, Nexon, Netmarble, NetEase, TakeTwo Interactive, Konami, DeNA, Disney, Interactive, Google, Bnadai Namco,etc. The company profiles include business strategy, geographical revenue distribution, major information of the companies which encompasses business outlook, products, services and industries catered, financial analysis of the company and recent developments. Overall, the report represents the EuropeGames market trends along with market forecast that will help industry consultants, technology providers, existing players searching for expansion opportunities, new players searching possibilities and other stakeholders to align their market centric strategies according to the ongoing and expected trends in the future.
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About Goldstein Research
Based in the US, Goldstein Research currently has a strong presence in the American and Asian countries. In the next five years, we strive to expand our reach to 50+ nations spanning across Europe, Asia and parts of the Middle East and Africa. We strive to realize a strong brand presence globally through our quality research and forecasting solutions.
Our mission is simple: to develop insightful business solutions, help our clients make powerful future decisions to keep them well ahead of the game which is the market, and leave a mark across businesses and communities through our well-defined ideas and clear cut forecasts. Our market research reports provide in-depth analysis of Europe and regional variations along with competitors’ overview. Our analysts working on gaming reports to help various tech-giants, tech start-ups and entry players to assess the current and upcoming business scenario. We believe in vigorous examination of the current market scenario and build around creative ideas and approaches that are most suitable to our clients’ needs and business agenda.
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Issued By Steve blade
Website Europe Games Market
Phone 6465687747
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Country United States
Categories Games
Last Updated March 13, 2018