Global Virtual Reality Market Insights, Forecast to 2022|SAMSUNG, MICROSOFT, GOOGLE, FaceBook, Carl Zeiss


Posted November 16, 2018 by PriyankaSalunkhe

Businessindustryreports.com adds “Global Virtual Reality Market” Report to understand current global competitive market status. This report categorizes the Virtual Reality Market into key industries, region, type and application.

 
Global Virtual Reality Market Overview:

According to Market Analysts Global Virtual Reality Market size to maintain the average annual growth rate of 16.96% from 850 million $ in 2014 to 1360 million $ in 2017. Market analysts believe that Virtual Reality Market size will be further expanded, The market size of the Virtual Reality will reach 2970 million $ by 2022.

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The increasing use of head-mounted displays (HMDs) in the entertainment and gaming sector, declining prices of displays and other hardware components of HMDs, and use of VR for training and simulation in the defense sector are the major factors driving the virtual reality market.

The Virtual Reality Market is segmented based on Component, Device Type, Technology, Application and Region. On the basis of component, the market is sub-segmented into Hardware Components, Semiconductor Components and Software Components. The virtual reality market for software components is expected to grow at the highest rate and dominate the virtual reality market during the forecast period.

On the basis of device type, the market is sub-segmented into Head-Mounted Displays, Gesture Control Devices and Projectors and Display Walls.On the basis of technology, the market is sub-segmented into Non-Immersive and Semi-Immersive & Fully Immersive.

On the basis of application, the market is sub-segmented into Consumer, Commercial, Medical and other. The consumer application is expected to hold the largest market share and lead the virtual reality market during the forecast period. The VR technology is used for consumer applications such as gaming and entertainment.

Regionally, North America is expected to hold the largest share of the virtual reality market during the forecast period. Meanwhile, Europe and Asia Pacific Excluding Japan (APEJ) are also likely to remain lucrative in the global market for virtual reality.

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Key Players:

1 SAMSUNG

2 MICROSOFT

3 GOOGLE

4 FaceBook

5 Carl Zeiss

6 Baofeng

7 Sony and More...

Key Regions:

1 North America Country (United States, Canada)

2 South America

3 Asia Country (China, Japan, India, Korea)

4 Europe Country (Germany, UK, France, Italy)

5 Other Country (Middle East, Africa, GCC)

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Key Questions Answered in this Report:

1 What will the market size and the growth rate be in 2022?

2 What are the key factors driving the Virtual Reality Market?

3 What are the challenges to market growth?

4 Who are the key vendors in the market?

5 What are the latest market trends?

Table of Content:

1 Virtual Reality Definition

2 Global Virtual Reality Market Major Player Share and Market Overview

3 Major Player Virtual Reality Business Introduction

4 Global Virtual Reality Market Segmentation (Region Level)

5 Global Virtual Reality Market Segmentation (Type Level)

6 Global Virtual Reality Market Segmentation (Industry Level)

7 Global Virtual Reality Market Segmentation (Channel Level)

8 Virtual Reality Market Forecast 2018-2022

9 Virtual Reality Segmentation Type

10 Virtual Reality Segmentation Industry

11 Virtual Reality Cost Analysis

12 Conclusion

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BusinessindustryReports.com is digital database of comprehensive market reports for global industries. As a market research company, we take pride in equipping our clients with insights and data that holds the power to truly make a difference to their business. Our mission is singular and well-defined – we want to help our clients envisage their business environment so that they are able to make informed, strategic and therefore successful decisions for themselves.

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Tags global virtual reality market , virtual reality , virtual reality industry analysis , virtual reality market
Last Updated November 16, 2018