SWTOR goes bug hunting with 1.0.2 and prognosticates PvP improvements


Posted December 6, 2012 by LuyiaiI

SWTOR goes bug hunting with 1.0.2 and prognosticates PvP improvements

 
While using abundance of bugs and glitches in Star wars: The earlier Republic, fans would like to James Ohlen's promise of weekly patches to shore the faults. Yesterday we were treated to patch 1.0.2 go deal with some -- and surely not every -- of these fixes, as well as an increase in the PvP lockbox rewards and allowing players to emote while mounted.
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Besides yesterday's patch, today BioWare promises to roll an emergency fix to cope with a number of important issues: players crashing to desktop at character select, a problem with the chat channels where they'd stop functioning for many, plus the now-infamous /getdown bug.
http://www.swtorcreditsale.com
PvP Lead Gabe Amatangelo also emerged in the BioWare fortress to have a chat about plans in the future from the game's PvP combat. In accordance with Amatangelo, the team is working away at level 50 brackets for warzones, vastly improving open world PvP on Ilum, a whole new same-faction vs. same-faction warzone, team vs. team queuing, ranked warzone matches, and more. According to him that to date, on the million warzone matches are played, with 39% of those matches played being Huttball and also the Empire winning 53% of any match fought.
http://www.gamegoldfast.com/swtor/buy-swtor-credits.php
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Last Updated December 6, 2012