3D Animation Market is Driven by Growing Adoption of Visual Effects Technology in Movies!!


Posted September 27, 2018 by DalyRuby

3D animation market is segmented based on technology, service, vertical, region, and deployment model. 3D animation technology segment is categorized into modelling, motion graphics, rendering, visual effects (VFX), and others.

 
The 3D animation technology is successfully used for the creation of visualization and effects in movies and gaming. The 3D animation market size is expected to grow from USD 12.01 billion in 2017 to USD 21.05 billion by 2022, at a Compound Annual Growth Rate (CAGR) of 11.9%. The major driving forces for this market include the increasing demand for 3D mobile applications and games, due to the growing adoption of smart devices spurring the demand for superior user experience for commercial customers.
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The 3D animation market is driven by favorable government initiatives
Various regulatory mandates have been issued by governments and organizations across the globe and implement different standards to improve the quality needs of their software. ISO 9001: 2015 deals with quality management system, functionality, usability, and efficiency. ISO/IEC 9241-11 standard deals with the extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction. ISO/IEC 25000:2005 provides the guidelines for software quality requirements and evaluation.
The visual effects segment is expected to grow with the highest CAGR in the 3D animation market
Visualization through visual imagery is one of the most efficient ways to communicate both abstract and concrete ideas. The development of animation has resulted in advanced visualization. It involves integration of actual video footages and artificial imageries to create scenes that look realistic. The Visual Effects (VFX) technology helps in developing creative effects in brand advertisement, logo, and product promotion. Apart from cinema and gaming, VFX is applied in scientific visualization, information visualization, product visualization, systems visualization, visual analytics, and similar other fields.

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The education and training services segment is expected to grow at the highest CAGR in the 3D animation market during the forecast period
There are a number of educational institutions and software training centers worldwide offering full-time training courses, certifications, and seasonal camps for artists, gamers, and animators. This is because there is a huge demand for professional 3D animators, modelers, graphic designers, and gaming developers. These centers assist trainees in learning 3D animation software such as Autodesk Maya, Autodesk 3ds Max, AutoCAD, Adobe Photoshop, Adobe Premiere, and Eyeon Fusion. There are various certification programs provided by companies such as Autodesk, Maxon, and SideFX Software for enabling the users to use the software to the maximum limit and produce more efficient 3D graphics, designs, and models using them.
There are several established players in this market, such as Adobe Systems Inc. (California, U.S.), Autodesk Inc. (California, U.S.), AutoDesSys (Ohio, U.S.), Corel Corporation (Ottawa, Canada), Maxon Computer (Friedrichsdorf, Germany), NewTek (Texas, U.S.), NVIDIA Corporation (California, U.S.), Pixologic Inc. (California, U.S.), SideFX Software (Toronto, Canada), The Foundry VisionMongers Ltd. (London, U.K.), Trimble Navigation Ltd. (California, U.S.), and Toon Boom Animation Inc. (Montreal, Canada). These leading players have adopted various strategies, such as partnerships, collaborations, agreements, mergers & acquisitions, and new product developments, to achieve growth in the global 3D animation market.
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Last Updated September 27, 2018