Orochimaru's origin and background
Orochimaru was born in the Hidden Village of Konoha in the Land of Fire. He was a disciple of the third Naruto, Sarutobi Hinata, and was known as the “Three Ninjas of Konoha” along with Jiraiya and Tsunade. After witnessing too many deaths and despairing of the fragility of life, he began to study forbidden arts in pursuit of immortality. Orochimaru specializes in the study of jutsu, and has the strength to take over a small country by himself, as well as the power to recover from death and immortality.
Orochimaru's Personality and Hobbies
Orochimaru is a complex character who loves destruction, dislikes cold food, and prefers eggs and apples; he has an ambitious, cruel and ruthless side, as well as a dedicated side as a mentor. He loves to study ninjutsu and is especially obsessed with forbidden arts and the art of immortality.
Orochimaru's Abilities and Skills
Upanishad Skill - Foul Earth Transmutation: Kill the ninja with the lowest life on your team or utilize a ninja who has already been defeated to use Foul Earth Transmutation to summon the first generation Naruto, and use it again to summon the second generation Naruto.
Passive Skill - Body Attack:
Attack frontal enemies, with a certain probability of launching a 3-strike combo and inflicting [Big Float].
Passive Skill 1 - Ambition:
Whenever a unit dies, restores 10 points of chakra and 10% of life value, triggered up to 6 times per turn.
Passive Skill 2 - Subterranean Shadow Multi-Snake Hand:
[Chase] [Big Float] enemies, dealing [Down] and [10 Combo].
Pursuit - Trade of Life:
When Orochimaru dies replace it with the Yonkou with the lowest life on the field, reviving Orochimaru and restoring 50% Lifesteal.
Orochimaru is a highly complex character in Naruto, who came to his senses after being deeply touched by the defeat of Yakushido during the Fourth Shinobi War. His story exemplifies the transformation from darkness to light and ultimately the right path.