Warriors: 7 on the eve of the small knowledge of weapons and hope to help you


Posted August 3, 2016 by m582622214

Warriors: 7 on the eve of the small knowledge of weapons and hope to help you

 
PVE yesterday he tried stakes and 5h copy, feeling a play, and they can't stop, contrast fury no brain, war on arms exports more flexible, to start the control of your mind and anger, this is a true warrior.

First layer forming is a good choice, let any skill can trigger, and is likely to very high, so you can let the weapon war with good filling skills. The trigger pressed the preferential suppression, if giant CD time and anger numerical enough, as far as possible with the giants blow will have to suppress a fight in the fight against giant, if giant CD time is not good or anger is not enough, it is a direct hit trigger repression and avoid a flat cut or other skills once again trigger pressed waste DPS output.

Sweeping Strikes in add battle with anger gathered to fight to the death buff, can cause damage double targets and to execute double target, increase the ability to copy soldiers robbed DPS. As for tough I haven't tried in the end gain what, but skill reduces the rage is also a good choice. Although the this talent less pressing the filling skills, but anger skills will be less can also output balance. If more target add battle, with frequent cyclone cut cleave damage is also good, because cleave rage cost is 25, the tenacious will let a strange more frequent and smooth.

The second layer of the storm hammer PVE is good can be more than a not consume anger filled skills. Shock wave t or PVP group of halo or good, double charge also tend to PVP talents, especially the mobile ability of professional, such as mages, hunters, DK and so on.

Tearing the third layer is monomer PVE output of choice, good damage is rage cost 15%. In PVP with level 90 talents Titan extended giant hit 16 seconds buff, with tear into a macro. In PVP hanging bleed damage good. Avatar is long outbreak and in need of blasted output points out. Battle fury for PVE fighting over a target, effectively improve the whirlwind damage.

The fourth layer's tactics in the tree. Recovery of the wind for PVE when you are boss skills hit even if leave to walk can effectively restore the value of life, and treatment to reduce stress. If then PVP around wood consumption tactics is disgusting force. Prance for t kite mobs, adherent PVP or the ability to move a strong enemy. Of course, if you are a PvP battle priority be emergency fire target defense posture is a good

The fifth layer to death combo is PVP skill, imagine giant fight to death 2 even pleasure, laid the arms warrior of the base damage, hit an effective damage. Anger aggregation PVE preferred can be improved under a lethal blow to the 50% of the damage, and can also be superimposed on three layers, together with the giant into damage burst table, but is ready to time is too long, foreplay is too long.

The seventh floor anger control, when you are not using a ten point anger will reduce the battlecry CD time, which makes the outbreak time becomes shorter and less than a minute to battle roar outbreak wave super hurt, still feel good, often can make the arms warrior skills play double crit, because battlecry quelled the deadly set and anger control, is very good choice opportunities to combat.Pvp, trigger additional damage is good skills.

The skills of output skills is the main lethal blow, a giant blow, pressing (if you had talent), stormbolt (the gift), a tear (talent), whirlwind (mainly in the monomer is filled with at least 10 skills consuming rage rage), cleave add when it is with a single output. The rage cost mainly on the superposition of giant anger hit buff hit the multi focus to combat, keep high damage. Repression can cooperate with the giants, not immediately hit, this is not a waste of trigger quantity, ensure dps. slam if you hang out trauma that can cause additional bleed damage. The effect of repeated use doubled, but the rage cost is too large, caution in single output.

Chop as excessive anger filled skills, add battle should play the whirlwind, to cleave such damage obviously. The most important is control militant roar 1 minute bursts, with a deadly calm talent can reduce the battlecry the outbreak of the time, so you can frequent outbreak hit high damage.
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Last Updated August 3, 2016