Ffxivgil · Newsroom

Suggestion for Safe and Professional FFXIV Power Leveling
While killing monsters give experience, finding the right often gives more experience many times for the amount of time spent than can be obtained by simply killing monsters.

July 17, 2014

How was the development of Final Fantasy XIV:A Realm Reborn
This subject of progress augments past remaking the amusement's broken form 1.0 – Square-Enix is guaranteeing continuous significant increments to the universe of Eorzea.

July 16, 2014

FFXIV: a come back to Eorzea
Playing again and going around between the real urban communities (Gridania, Limsa Lominsa and Ul'dah) to open some new base classes, I've been reminded exactly how much there is to the amusement now.

July 15, 2014

FFXIV goes a bit further
This is really the first of three prisons consecutively you'll be running for this stretch of your story: rushed to cell door, line in Duty Finder, run case, turn in mission, wash/rehash.

July 14, 2014

The characters repeat in the Final Fantasy series
In spite of the fact that Gilgamesh is frequently depicted as defeatest, setting up a feign before pressing an assault and afterward escaping.

July 11, 2014

Why FFXIV Have A Such Great Success
The first run through Final Fantasy XIV came into the business sector, everything was extreme. A large portion of the media gave poor imprints to this diversion in such viewpoints as threatening BUG, disgraceful outline and gripe from the players.

July 8, 2014

We loved Final Fantasy XIV on both PS3 and PS4
The information comes courtesy of Reddit user Reisc, who are either present or caught the flow at Twitch. Two new classes on a large scale and dealing with guns and knives, respectively, although their official name.

July 1, 2014

A large monorail serves to carry Lightning from place to place
The team displayed some concept art for monsters at the presentation, then it seems not many of the same people from XIII will be recycled now. Three pillars for instructions for art in this game is "mechanics, gothic, separated.

June 30, 2014

Get More Inspiration From Nexus
When you level in WS your character get the angle and the angle AMP. The ability can be locked at the appropriate level of their equal other games, but this does not make the most of this ability; On the other hand this is to increase with skills.

June 27, 2014

Important insights into the FFXIV fan base
I woke up and planned to write a blog that would be your response would be wrong. I just want to talk about what I have seen and heard in relation to FFXIV.

June 20, 2014

They appear truly dreamlike
The world itself is interconnected with the system of the day/night and apocalyptic countdown, this game and if it seems odd that I have not mentioned the game end date mask-esque Majora and to date, it is simply because I don't have a problem.

June 19, 2014