Smart Wearable Entertainment Devices and Services Market to Grow at 22.64% and 22.35% CAGR to 2020


Posted August 27, 2016 by anushkarane786

Global smart wearable entertainment devices & services market to grow at CAGR of 22.64% & 22.35% during 2016-2020.

 
Global Smart Wearable Entertainment Devices and Services Market 2016-2020 is the latest addition to Sandlerresearch.org industry research reports collection.
Wearable devices allow consumers to play virtual reality games, watch augmented reality videos, and listen to music. Individuals can also use these devices for measuring the distance traveled, calorie intake, and heart rate. These devices help in the prevention and control of many health-related issues such as obesity, heart disorders, and respiratory diseases.
The analysts forecast Global Smart Wearable Entertainment Devices and Services Market to grow at a CAGR of 22.64% and 22.35% respectively during the period 2016-2020.

Covered in this Report
This report covers the present scenario and the growth prospects of the global Smart Wearable Entertainment Devices and Services Market for 2016-2020.

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Key regions
APAC
Europe
North America
ROW

Key vendors
AT&T
EE
Sprint
Telefónica

Other prominent vendors
4D Force
Atheer Labs
Brilliant Services
Carl Zeiss
Emotiv Systems
Fat Shark
Fin Robotics
Gameband Minecraft
Glassup
Infiniteye Intelligent Headset
Iron Will Innovations Canada
Logbar
Neptune
Oculus
Skully Helmets
Xbox

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Market driver
Augmented use of smart glasses for entertainment and gaming
For a full, detailed list, view our report

Market challenge
High initial cost of wearable entertainment devices
For a full, detailed list, view our report

Market trend
Decline in cost of smart wearable entertainment devices
For a full, detailed list, view our report

Key Questions Answered in this Report
What will the market size be in 2020 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?
What are the market opportunities and threats faced by the key vendors?
What are the strengths and weaknesses of the key vendors?

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Issued By anushka rane
Country United States
Categories Business
Tags electronics , market research reports , semiconductor , smart wearable entertainment devices and services market
Last Updated August 27, 2016