FOR IMMEDIATE RELEASE
June 18, 2016
— FIFA 17 is being built within Electronic Arts' Frostbite engine, EA Sports announced, and the game launches Sept. 27 for PlayStation 3, PlayStation 4, Windows PC, Xbox 360 and Xbox One. Now you can buy fifa 17 coins at u4fifa.com with a low price and instant delivery
Only the current-generation and PC versions of FIFA will feature the Frostbite technology, known more for powering shooters like Star Wars Battlefront and the Battlefield series. It is also used in last year's Rory McIlroy PGA Tour.
Frostbite is a game engine developed by EA Dice, the studio behind the graphically impressive Battlefield series of first-person shooters. It’s the technology used to build many of EA’s recent and forthcoming releases including Battlefield 1, Mirror’s Edge: Catalyst and Mass Effect: Andromeda – and now it’s powering FIFA.
"We’ve been working on this transition for over two years – it was a massive undertaking," said the producer, Aaron McHardy, during a recent demo of the game. "It allows authentic, true-to-life action; we’re one step closer to making the game look real. Frostbite comes with a brand new rendering engine and a new toolset, allowing us to really bring the visuals to life.
The obvious result is more expressive lighting and animation during matches, but that’s not the only upshot of the move. While previous Fifa titles used a specific football simulation engine, Frostbite is a more general purpose tech, meaning that Fifa 17 can move away from the pitch and into completely different locations – just like a first-person shooter or action adventure. Why does it need to do that? Well ...